Waves animated in Bongo 2.0 and Rhino 5.0

Water animation done in Bongo 2.0 and Rhino 5.0, using the Displacement plug-in.

Please not - this can only be rendered using renderers that support the RDK feature in Rhino 5.

You can download the example model from here (Rhino 5.0 model):

Here's the instructions on how the water was animated:

Open Texture Palette, create a Noise Texture and rename it ‘Wave shape’. Set Spectral Synthesis Type to Turbulence and check Invert. Check WCS and set Size to (5.0, 5.0, 5.0).

Create a plane centered at (0,0,0), 20 units wide and 20 units long. Select the plane and run ApplyDisplecement, pick ‘Wave shape’ as the texture, High as the Initial quality and click OK.

Preview the waves in Shaded viewport.

Right click at timeline tick number 0 and select ‘Add Keyframe – Conent(s) – texture – Wave shape – Precalculated'. Do the same at tick number 50.

Open Keyframe Editor and browse the tree to ‘Render Content – Wave shape – Properties – Noise Texture – Texture offset’. Select tick 50 and change the ‘Texture offset’ to (0, 0, 10). Close Keyframe editor.

Preview the wave animation by pressing and holding down left mouse button on the small right arrow button of the timeline slider.

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Comment by Marika Almgren on September 20, 2018 at 11:41pm
Comment by CFee on September 20, 2018 at 9:28am

There's REALLY no excuse for this:

Comment by CFee on September 20, 2018 at 9:24am

Marika -
I DON’T need you to debug my model. Its NOT " … hard to decide what settings" I changed. I JUST need a SIMPLE ANSWER to my ACTUAL question: is there a “command” to force a full recalc of the timeline ?

Comment by Marika Almgren on September 20, 2018 at 12:53am


Answer you here:


For the "No keyframe selected" -problem. We need more info. Is this repeatable? What kind of keyframe did you click on? Are you using Rhino 5 or 6?

Comment by CFee on September 19, 2018 at 9:19pm

Selected object. Clicked EDIT KEYFRAME. "No keyframe selected". SERIOUSLY ?

Comment by CFee on September 19, 2018 at 8:42pm

What's the arcane non-default setting to save the displacement values for the Turbulence version of the Wave Animation per the instruction provided ?

Ran a sample per the instruction provided, the Client LOVED the result, returned to he model with a couple of small tweaks. What SHOULD have been a 5-10 minute quick fix, has turned into a 10-hour nightmare, and of COURSE I'm slamming another deadline. At 3-5 M.I.N.U.T.E.S between keystrokes, when I WAS running beautifully in HIGH GEAR with timeline scrubbing that WAS _WONDERFUL_ - before - now with donuting for 3-5 minutes between keystrokes, I really can't afford to re-populate the settings boxes every time I reload the Assembly model.

Thanks -


Comment by Claudio Battistel on September 13, 2018 at 4:02pm

Hi everyone,

I'm struggling to make this work with Vray for Rhino.

Does anyone have experience on this? 

Any help or suggestion will be very welcome. 

Comment by CFee on April 12, 2016 at 2:04pm

Luc -

Thanks for the link. Still looking for how to apply the animated effect in RH/BO.

No sweat, confident its there somewhere or that someone viewing this request will smile and say "its all right there ... !"  but if so, its not obvious. All I saw was a link to what looks like a help: listing dialog boxes and what settings the options cover, but as typical, no summary showing an overview, how to get started, and what initial results to expect and how to adjust for basic target results ...

How to get started will help.

Thanks -


Comment by Luc Adriaenssen on April 12, 2016 at 2:30am

Rhino 5 has it all on board. The feature is called "Texture". It can be apply on materials or environments.

Have a look at http://docs.mcneel.com/rhino/5/help/en-us/commands/applydisplacemen...

A tutorial is at https://vimeo.com/66155012

Comment by CFee on April 5, 2016 at 8:47am

Looking for the plugin download link. Thanks.

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