Drafting Table Assembly Animation with Rhino (3d modelling)+ Bongo (animation + inverse kinematics) +Brazil (rendering engine)
Hi ! No worries, was just wondering if you could offer any insights. To this point with BONGO-2, I've not been able to devise an EFFECTIVE strategy for the steps I mention (to equal what I could do SO SIMPLY in BO-1), and as NICE as your animation was, was hoping YOU MIGHT have developed a workflow we might discuss (you might be willing to share ;-) ! ) . The Anim you posted IS clear, concise and TO THE POINT, _ALWAYS_ the PRIMARY goal, just was hoping, that's all ! Still, and again - NICELY done bud ! ALL the VERY BEST to you and yours, from Texas - Chuck.
Thank you CFee for your comments. This animation was created just for my understanding of some this table could be placed in to the folded position and how the top component would sit on it. Yes all animations consume time and in this case my propose was resolved. Hopefully if there is a version 2 , then would consider making the earlier stages of the process. I thank you for the valuable comments and feedback -cheers buddy.
Looks great. What about fading in components, animating them into position, fading in the NEXT component, placing THAT one, and so-on, until the assembly is complete, then animating it functioning "as designed" ? This anim is the LAST stage of the process, and is very nice, but the earlier stages are important, as THEY highlight the important components, THEIR placement, AND function. The MAIN thing in this request - fading in the part from invisible to visible, then moving it into position. Thanks - C.
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