You are invited to try the Beta version of the Bongo 2.0 animation plug-in for Rhino 4.0 and 5.0.
This beta is open to all licensed users of Rhino 4.0 - you no longer need a copy of Bongo 1.0.
**PLEASE NOTE - THIS IS BETA SOFTWARE**
USE AT YOUR OWN RISK.
Beta versions should be production ready but may not have all the features or a final user interface
This is the third Beta version of Bongo 2.0 for Rhino 4.0 and 5.0. The beta is open – you no longer need Bongo 1.0 to run it, just a valid license of Rhino 4.0. We’ve been working hard on this, and we think the new features are a great addition to the product, but there’s still some way to go, so please let us know if you find any bugs or if there are features that you think we should still be considering.
The full documentation isn’t there yet, but you’ll find a number of tutorials on the new Bongo website at http://bongo3d.ning.com/ which demonstrates the power and flexibility of the new features. Let me know if you find them useful!
New Features in Version 2.0:
- Mechanical constraints (Inverse Kinematics)
- Multiple animations per file
- New curve editor
- Improved UI including keyframe editor and timeline
- Parameter animation for materials, environments, sun, textures and many more features.
Rhino versions supported: Bongo 2.0 requires a Rhino 4.0 CD key on the download page. Bongo 2.0 Beta testing is limited to Rhino 4.0 and 5.0 users. Rhino 4.0 Service Release 5 or later is required to install Bongo 2.0 and can be downloaded from http://www.rhino3d.com/download.htm
Notes: Bongo 2.0 is a complete re-write of the Bongo plug-in. Most of the functionality of Bongo 1.0 has been replicated, but there may be some areas where Bongo 2.0 does not yet match the 1.0 functionality. Please let us know if you find these issues.
Notes: This is the current beta release of Bongo 2.0 for Rhino. Bongo 2.0 will read Bongo 1.0 files, but will save Bongo 2.0 data only. This data cannot be read by Bongo 1.0, so please backup any files before using them in Bongo 2.0.
Notes: The Bongo Video texture feature has not yet been implemented in the 64-bit version of Bongo 2.0.
Notes: There is currently no support in the 64-bit version for writing video directly from the Render Animation dialog box, but you can write single frames and make video files using the Bongo Video Encoder.
The complete list of changes in this Beta release is below:
2011-02-18: Public Beta 3
- Render Animation dialog: added more options to specify the frames to be rendered.
- Memory leak when rendering an animation.
- Render Animation dialog: Fps value can be manually entered.
- Render Animation dialog: Changing the start and stop tick will change the animation limits.
- Timeline slider will update position while rendering an animation.
- Animated views from Bongo 1.0 files import correctly.
- Curve editor: Custom tangent supported.
- Named view animation dialog: Drag/drop added.
- Named view animation dialog: Views gets sorted.
- Named view animation dialog: Selection kept when changing view position.
- Named view animation dialog: Check box added to select/deselect all views.
- Localization bug in the render animation dialog.
- More robust morphing.
- Problem in the Bongo Version Switch.
- Animation manager: Refresh (flicker) problem fixed.
- Curve editor: Tree and graph resizes correctly.
- IK – recalculation when resizing a viewport – problem fixed.
- IK updates when deleting a simple constraint from a chain.
- Animation manager updates when changing the name of an animated group.
- Turning off the pivot display works.
- Animation Manager: Groups can be renamed.
- Timeline display range is saved.
- Keyframe Editor: Added splitter to resize tree/editor.
- Removed double redrawing of named view keyframes.
- The "disable view animation" message, when changing active view problem is solved.
- The pivots now remain unchanged when the Scale command is applied on animated objects.
- Added setting to change default animation tick length.
- Undo problem when changing timeline tick range.
- Keyframe scaling command accepts rational numbers.
- Scaling command direction option "left" back.
- Menu added to the timeline Play -button to change animation mode.
- Double clicking the timeline slider allows tick number changing/editing.
- Render Animation: File type list updates according to selected renderer.