Using Rhino4 with Bongo2 to try the kinematics in a drawing similar to the door example.

I'm unable to complete the constraint which attaches the point on the free end of the second

link to the pivot on the door. Do the pivot points need to be prepared for this operation and if so, how?

Should I select constrain to original position or constrain to object in order to get the pivots to remain attached in the animation?

 

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Thanks for your reply!

Paul

 

Paul,

You may find Marika's IK-page helpful:

http://bongo3d.ning.com/page/inverse-kinematics

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